#include<conio.h> #include<dos.h> #include<graphics.h> void main() { int gd = DETECT, gm, i, j; initgraph(&gd, &gm, "C:\\Turboc3\\BGI"); // void ellipse(int x, int y, int stangle, int endangle,int xradius, int yradius); //Top of Bucket ellipse(300, 200, 0, 360, 50, 25); //Bottom of Bucket ellipse(300, 300, 0, 360, 50, 25); //Connect upper & bottom ellipse line(250, 200, 250, 300); line(350, 200, 350, 300); //Tap design start here ellipse(300, 100, 180, 360, 5, 2); line(295, 100, 295, 80); line(305, 100, 305, 86); //void arc(int x, int y, int stangle, int endangle, int radius); //arc draws a circular arc in the current drawing color arc(300, 80, 90, 180, 5); putpixel(306, 85, 15); putpixel(307, 84, 15); line(308, 84, 630, 84); line(300, 75, 303, 75); line(314, 75, 630, 75); putpixel(304, 74, 15); putpixel(305, 73, 15); line(306, 72, 306, 65); line(311, 72, 311, 65); putpixel(312, 73, 15); putpixel(313, 74, 15); pieslice(309, 62, 0, 360, 5); setfillstyle(SOLID_FILL, BLUE); setcolor(BLUE); for (i = 0; i < 7; i++) { line(297 + i, 103, 297 + i, 300); } for (i = 1; i < 100; i++) { setcolor(LIGHTBLUE); ellipse(300, 300 - i, 180, 360, 4, 2); delay(30); fillellipse(300, 300 - i, 49, 25); setcolor(1); line(297, 275 - i, 303, 275 - i); setcolor(15); ellipse(300, 200, 180, 360, 50, 25); delay(50); } ellipse(300, 200, 0, 360, 50, 25); setcolor(0); for (i = 0; i < 7; i++) line(297 + i, 103, 297 + i, 174); getch(); }
Fill a Bucket with water from a pipe
Subscribe to:
Posts (Atom)
No comments:
Post a Comment